I am often asked to define my political program, Foundationalism. In essence, this is a request to state its core principles. The ultimate, first-level principle of Foundationalism, is that it is a politics of future past. It is to be a new thing, informed by the wisdom of the old, constructed around what is past, what is passing, and what is to come. Given that, what are the second-level principles of Foundationalism? I am just as interested in the answer as are my questioners. Some of Foundationalism’s principles are, if you read my writing, fairly obvious, at least in outline. But one surprises many: Space, or more precisely, the conquest of Space by mankind.
Glenn Reynolds, the famous “Instapundit” and a law professor at the University of Tennessee, offers a short book about social media and the problems it brings. He frames his analysis and argument as a parallel to James C. Scott’s Against the Grain, which valorizes Mesopotamian hunter-gatherers. Reynolds’s point is that just as when hunter-gatherers became city dwellers they also became more susceptible to disease, so when we submitted ourselves to living on social media, we also became more susceptible to disease. That is, to diseases of the mind, and he offers some possible cures and vaccines.
Just in time for the first Democratic presidential debates, I have finished candidate Andrew Yang’s manifesto, The War on Normal People. From its title, which subversively suggests there is such a thing as normality, you can tell that Yang is trying to be different. From its subtitle, you can learn of Yang’s core big idea, universal basic income, UBI. I was prepared to be unimpressed, but really, the book is well written, and UBI, as Yang explains it, has a certain attraction, even though it’s utterly unachievable in a democratic system. In the coming less-democratic system, however, maybe there is something here we can use, and at least Yang is offering something new, which may get him traction in the Democratic field.
Last year, the giant gaming company Electronic Arts released the latest version of an extremely popular military game, Battlefield V. Each release in the series takes place in a different time period; this one recreates World War II. Such games are very popular; successful titles can take in considerably more than $1 billion for their makers, and the budget for creating Battlefield V was around $250 million. So this is big business: as big as, or bigger than, Hollywood. But all mega-corporations today kowtow first of all to their real masters, the social justice warriors of the Left, not to their owners, and that, in the context of computer gaming, is what we are here to explore today.
As the ideological tectonic plates shift in America, many apparently settled matters have become unsettled. This creates, at the same time, both conflict and strange bedfellows, though I suspect the latter will become used to each other soon enough. Such once-settled matters include hot-button cultural matters like nationalism, but also dry, technical matters of little apparent general interest that are of profound actual importance. Among these are the place in our society of concentrations of economic (and therefore political) power, the subject of the excellent Tim Wu’s awesome new book, The Curse of Bigness. What Wu is hawking is “Neo-Brandeisianism,” and I am buying what he is selling.
I sometimes think of my project to pass Reaction through the refiner’s fire as beginning with the raw material of a simple stout tree, which has grown straight but has many branches. My task is to examine and prune those branches, and to plane down the tree to its core, creating a smooth and solid piece of wood, to which can be fitted a forged head—a lance of destiny, we can call it. This book, Guillaume Faye’s Archeofuturism, is one of those branches, and today we will lop it off, though perhaps some of its wood can be used to fuel the forging furnace. That said, this book is mostly insane. But not completely. And, if I am being honest, it prefigures, in part, my own preoccupation with a future that combines the politics of Reaction with the technology of tomorrow.
In the past year, several high-profile books have been published that purport to analyze the future of democracy. All are reactions, and not positive reactions, to the election of Donald Trump. All are written by people of the Left, but that doesn’t necessarily mean that they are either wrong or bad, although there is certainly a very strong correlation between being Left and being both wrong and bad. As part of my own analysis of a future Reaction, of which the death or massive alteration of so-called liberal democracy is a necessary part, I am slogging through these books (and also doing so in order that you may avoid doing so). How far I will get through the stack I am not sure, but I did get through this book, David Runciman’s How Democracy Ends.
While pretty much everyone in this book who is rich and powerful comes off looking bad, it is less a tale of typical fraud, like a Ponzi scheme, and more a tale of human foibles. These were expertly played on by Elizabeth Holmes, a very young woman of little productive talent and no particular evident intelligence, but with a natural gift for sales and embodying the icy manipulative abilities of the sociopath. Fascinating stuff, all of it, and worth reading just to make sure that you don’t fall into a similar trap in your life. And, more broadly, the arc of Theranos has much to say about supposedly imminent advances in technology, from artificial intelligence to flying autonomous cars.
Although no author likes to have his book lumped with another, this book is an excellent complement to Tim Wu’s The Attention Merchants. Both books discuss, from different angles, possible practical reactions to the modern dominance of digital toys and tools. Today, when companies such as Facebook and Google are increasingly under fire from across the political spectrum, David Sax’s The Revenge of Analog reminds us of one possible response—not attack (although I am personally all for attacking such companies), but a return to the active use of pre-digital things. He takes us on a persuasive tour of analog offerings, and makes a compelling case for their continued persistence and growth, even if he seems unaware of some of the less socially beneficial results of that trend.
A few weeks ago, I watched a bad movie on Netflix—The Cloverfield Effect. This near-future science fiction film (distantly related to the original Cloverfield, an updated Godzilla-type movie) revolved around a disastrous attempt to generate unlimited energy in space, needed because the entire world was “two years from running out of all energy.” Yes, that’s really as stupid as it sounds. But Meghan O’Sullivan is here to tell us that just as stupid is the idea that we’re running out of fossil fuels, within any time frame that matters. And she is further here to tell us what that means, for our economy, our global position, and for the future stability of the world, both geopolitically and environmentally.